^ SF Molyjam: A Tale Of Three Parkour Romances Archived at the Wayback Machine.^ Someone Else’s Solutions Archived at the Wayback Machine.^ The 14th Annual Independent Games Festival Finalists Archived 7 August 2016 at the Wayback Machine. Archived from the original on 31 January 2018. "Vlambeer: Just making games is the key to becoming successful". Serious Sam: The Random Encounter (2011).Ismail plans to continue to work on supporting advocacy for diversity within the video game industry while Nijman expects to continue to help develop smaller games similar to Minit with other teams. They had plans to release a final game, Ultrabugs, which as of July 2023 has yet to be released. Ismail and Nijman had made the decision a few weeks prior, having come to recognize they were moving in separate directions within the video game industry since 2016. On 1 September 2020, the tenth anniversary of the studio's formation, Vlambeer announced that the studio would come to a close. Ismail received the Ambassador Award at the March 2018 Game Developers Choice Awards for his support of independent video game development through both Vlambeer and other activities. Bringing back arcade games since 1896, an art and history book of the company written by Arjan Terpstra and published by Cook & Becker. On 8 August 2016, Vlambeer announced 120 Years Of Vlambeer And Friends. The game was released for Microsoft Windows, OS X, Linux, PlayStation 4 and PlayStation Vita, receiving positive reviews from users. On 5 December 2015, Vlambeer released Nuclear Throne, a top-down shooter roguelike which had been in Steam's early access program since 2013. In 2015, they experimented with live streaming their development process and had at one point over 12,000 paid subscriptions to their Twitch channel. On 14 March 2013, Vlambeer released Ridiculous Fishing on iOS after resuming its development. Its success prevented the studio from going out of business due to the financial ramifications of the decreased motivation caused by the cloning incident. On 19 December 2012, Vlambeer released the iOS version of Super Crate Box. On 2 December 2012, Vlambeer announced a sequel to Luftrauser called Luftrausers. At the conference where the award ceremony was held, Vlambeer released Yeti Hunter. Ridiculous Fishing was nominated for the 2012 Independent Games Festival "Best Mobile" award. In February 2012, Vlambeer released Gun Godz, a first-person shooter inspired by hip-hop, in collaboration with Brandon Boyer's Venus Patrol. In November 2013, the browser game Vlambeer Clone Tycoon was launched to provide a satirical comment on the issue of Vlambeer's cloning ordeals. The term "Vlambeer'd" was introduced by several media outlets. This generated discussion about the cloning of video games and led Vlambeer to be somewhat of an icon on the topic. Development was halted after a San Francisco–based studio released a clone of Radical Fishing on iOS. Vlambeer started development on an iOS version of Radical Fishing called Ridiculous Fishing. During the development of Serious Sam: The Random Encounter, Vlambeer released many small games, most notably Luftrauser. The result, Serious Sam: The Random Encounter, was released on 24 October 2011. The studio and Devolver Digital agreed to develop and publish a turn-based role-playing game. Vlambeer was approached by publisher Devolver Digital to develop a game in the Serious Sam franchise. Radical Fishing was the first of many games released by the studio under a "Not Vlambeer" label, which encompasses the studio's games that are developed for money or as an experiment. During the development of Super Crate Box, Vlambeer developed Radical Fishing. It was released on as Super Crate Box and earned the studio recognition in the form of an Independent Games Festival finalist position in the Excellence in Design category. Ismail and Nijman began by working together to develop a prototype, initially created by Nijman, called "Crates from Hell". According to Ismail, they had been developing a game outside of the school, but when the school found out, the school demanded the rights to the game, which they refused, leading to their decision to drop out. Vlambeer was founded in 2010 by Rami Ismail and Jan Willem Nijman after both dropped out from a game design course at the Utrecht School of the Arts. History Vlambeer's Rami Ismail (left) and Jan Willem Nijman at the 2013 Game Developers Conference The studio was known for the games Super Crate Box (2010), Serious Sam: The Random Encounter (2011), Ridiculous Fishing (2013), Luftrausers (2014), and Nuclear Throne (2015), as well as for their stand against video game cloning. Founded in 2010, the studio was composed of Rami Ismail and Jan Willem Nijman, and closed down on its tenth anniversary after the two recognized they were moving in different directions. Vlambeer was a Dutch independent video game developer based in Utrecht.
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